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FIFA World Cup 2026

World Cup Last Man Standing

Group stage points. Knockout survival. One winner.

Lock in 3 group-stage picks, a Golden Boot striker, and a Golden Glove goalkeeper before the tournament starts. Earn points in the group stage, survive the knockouts, and watch your bonus picks rack up goals and clean sheets.

1

Pick at entry — all locked in upfront

Before you pay, pick one team to win their group game for each of the 3 group-stage matchdays. Also pick your Golden Boot striker and Golden Glove goalkeeper. All 5 picks are locked at entry.

2

Group stage — earn points, no elimination

Win = +3 points. Draw or loss = 0 points. No-one goes out during the group stage — everyone survives into the knockouts regardless of their group picks.

3

Knockout — Last Man Standing

From the Round of 32 onwards it's pure LMS. Pick one team per round to win outright or on penalties. Get it wrong and you're eliminated. Last player standing wins the pot.

4

Bonus picks accumulate all tournament

Your Golden Boot and Golden Glove bonuses stack up based on goals and clean sheets across the full tournament. The more your picks perform, the more bonus points land on your total.

Scoring breakdown

Group stage picks

Team wins their match+3 pts
Team draws or loses0 pts
No picks in KO roundsauto

Knockout picks

Correct pickSurvive
Wrong pickEliminated

★ Golden Boot (goals)

1–2 goals+2 pts
3 goals+5 pts
4 goals+7 pts
5 goals+10 pts
6 goals+14 pts
7+ goals+19 pts

◆ Golden Glove (clean sheets)

1–2 clean sheets+2 pts
3 clean sheets+5 pts
4 clean sheets+7 pts
5 clean sheets+10 pts
6 clean sheets+14 pts
7+ clean sheets+19 pts

Key rules

  • All 5 entry picks (3 group picks + Golden Boot + Golden Glove) are locked at payment — no changes after entry
  • Each team can only be used once across the full competition — your 3 group stage picks carry into the knockout stage as already used
  • Knockout picks are submitted each round on the picks page — deadline is the first match of that round
  • If you have already used every team in the current knockout round, your picks reset for that round and you can pick any available team
  • Miss a knockout round without submitting a pick and you are automatically eliminated
  • At the Round of 32, predict the total goals scored across all 64 matches — closest answer breaks any final tie

Good to know

  • ·Entry closes before the second group-stage matchday kicks off
  • ·Late joiners can still pick any unplayed Matchday 1 fixtures
  • ·Group-stage matchdays where all fixtures have already started are skipped automatically
  • ·Group stage picks can be changed up until each individual match kicks off
  • ·Knockout picks can be changed up until the round kicks off

Frequently asked questions

Can I use the same team in the group stage and the knockout?

No. Your 3 group stage picks are treated as used from the moment you enter. If you picked Spain in Matchday 1, you cannot pick Spain again in any knockout round.

What if I have already used every team in a knockout round?

Your used-team history resets for that round only, and you can pick any team in the fixture list. This is rare but is designed to keep every player in the game.

What happens if I miss a knockout pick?

You are automatically eliminated when the round closes. The pick window is open until the round kicks off — you will receive a reminder email when each pick window opens.

What is the tiebreaker and when does it apply?

At the Round of 32, you are asked to predict the total number of goals scored across all 64 matches in the tournament. If two or more players finish level on points, the player with the closest prediction wins. You only enter this prediction once.

Can I enter more than once?

Yes — multiple entries are allowed on the same account. Each entry has its own independent picks and appears separately on the leaderboard.

Can I change my picks after entering?

Group stage picks can be changed up until each individual match kicks off. Your Golden Boot and Golden Glove picks are locked at entry and cannot be changed. Knockout picks can be changed up until the first match of that round starts.

Golf Major Pick

Pick your team. Back your captain.

Pick 4 golfers across 4 tiers before the tournament starts. Your best 3 scores count — nominate one as your captain for a score boost. Lowest score wins the pot.

1

Pay to enter

One entry fee joins you to the competition. Secure payment by card — you're in instantly.

2

Pick 4 golfers

Choose one golfer from each tier (A, B, C, D) before the tournament locks. You can't change your picks after the deadline.

3

Name your captain

One of your 4 picks is your captain — their score is multiplied by ×1.25. Choose wisely, it can make or break your round.

4

Best 3 scores count

Your worst performing golfer is dropped. The sum of your best 3 adjusted scores is your total — lowest score wins.

Scoring breakdown

Tiers (world ranking)

Tier AWorld ranking 1–10
Tier BWorld ranking 11–25
Tier CWorld ranking 26–50
Tier DWorld ranking 51–100

Score adjustments

Winner−3 bonus
Runner-up−2 bonus
3rd place−1 bonus
Top 10 finish−0.5 bonus
Missed cut+2 penalty
Captain×1.25 multiplier
Lower score is better — just like golf. Scores update live throughout the tournament. The player with the lowest total when the tournament ends wins the prize pot.

Last Man Standing

One pick. One shot. Stay alive.

Pick one team to win each round. Get it right and you survive. Get it wrong and you're out. Last player standing wins the pot.

1

Pay to enter

One entry fee joins you to the competition for the full season.

2

Pick one team per round

Every round you pick one team to win their match. Submit your pick before the round deadline — late picks are not accepted.

3

Each team once only

You can only pick each team once across the whole competition. Once you've used a team, they're gone — think ahead.

4

Wrong pick = eliminated

If your team loses or draws, you're out. Win, and you survive to the next round. Last player standing takes the pot.

Key rules

  • Submit your pick before each round deadline — no late picks accepted
  • Each team can only be used once per competition
  • Miss a round without picking = eliminated
  • Draws count as a loss — your team must win outright
  • If all remaining players are eliminated in the same round, the pot is shared equally

GAA Football Championship

Pick your provincial finalists. Call the All-Ireland.

Before the Championship kicks off, predict the finalists and winners for each province, the All-Ireland semi-finalists and the ultimate All-Ireland champion.

1

Pay to enter

One entry fee joins you to the competition. Submit your picks before the Championship locks — no changes after the deadline.

2

Pick provincial finalists

Choose 2 finalists and a winner for each of the 4 provinces: Connacht, Leinster, Munster, and Ulster. 10 pts per correct finalist, 15 pts for the correct winner.

3

Pick All-Ireland semi-finalists

Select the 4 All-Ireland semi-finalists (can include any team, not just provincial winners). 10 pts each. Pick the 2 finalists (15 pts each) and the champion (25 pts).

4

Highest score wins

Points accumulate as the Championship progresses. The player with the most points when the All-Ireland Final is won takes the prize pot.

Scoring breakdown

Provincial rounds (×4 provinces)

Correct provincial finalist10 pts each (×2)
Correct provincial winner15 pts
Max per province35 pts

All-Ireland stage

Correct semi-finalist10 pts each (×4)
Correct finalist15 pts each (×2)
Correct All-Ireland winner25 pts
Max All-Ireland stage105 pts
Tiebreaker: If players are tied on points, the player who correctly predicted the All-Ireland winner wins. Further tiebreakers: correct finalists, then correct semi-finalists, then earliest entry time.

Hurling Championship

Pick provincial finalists. Crown the Liam MacCarthy winner.

Predict the finalists and winners for Leinster and Munster, call the All-Ireland semi-finalists and champion, and pick the Joe McDonagh Cup winner too.

1

Pay to enter

One entry fee joins you to the competition. All picks must be submitted before the Championship locks.

2

Pick Leinster & Munster finalists

Choose 2 finalists and a winner for both Leinster and Munster. 10 pts per correct finalist, 15 pts for the correct provincial winner.

3

Pick the All-Ireland semi-finalists

Choose 4 teams (Liam MacCarthy tier only) for the All-Ireland semis. Then pick 2 finalists and a winner. 10/15/25 pts for correct semi/final/winner.

4

Pick the Joe McDonagh Cup Final

Predict the 2 finalists and winner of the Joe McDonagh Cup. 15 pts per correct finalist, 10 pts bonus if both correct, 20 pts for the winner.

Scoring breakdown

Provincial (Leinster & Munster)

Correct provincial finalist10 pts each (×2)
Correct provincial winner15 pts
Max per province35 pts

Joe McDonagh Cup

Correct finalist15 pts each (×2)
Both finalists correct bonus+10 pts
Correct winner20 pts

All-Ireland stage

Correct semi-finalist10 pts each (×4)
Correct finalist15 pts each (×2)
Correct All-Ireland winner25 pts
Tiebreaker: Tied players are separated by: correct All-Ireland winner, correct McDonagh winner, correct provincial winners, correct All-Ireland semi-finalists, then earliest entry time.

50/50 Draw

Buy tickets. Win half the pot.

The classic club fundraiser — buy tickets, a winner is drawn, and half the pot goes to them. The other half goes to your club.

1

Buy tickets

Choose how many tickets you want and pay online. Each ticket gets a unique number — the more you buy, the better your chances.

2

Add a nickname

Optionally add a nickname for the public ticket roll — your real name is always shared with the club, the nickname is just for display.

3

The draw

The club holds the draw on the draw date. A winning ticket number is selected and announced.

4

Winner takes half

The winner receives approximately 50% of the ticket sales after fees. The other 50% goes directly to the club as fundraising.

How the prize pot works

Total ticket sales€500
Stripe payment fees (~1.5% + €0.25/ticket)−€32.50
Entrypoint platform fee (5% flat)−€25.00
Net pot after fees€442.50
Winner receives (50%)~€221.25
Club receives (50%)~€221.25

Example based on €5 per ticket, 100 tickets sold. Actual amounts vary.

Prize payment: The club contacts the winner directly to arrange payment. Entrypoint facilitates the draw and ticket sales — prize distribution is handled by the club.

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